Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
90%
Earth
35%
Fire
105%
Energy
95%
Ice
105%
Holy
105%
Death
50%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–350 | Target | 100% | 2s |
| Transformation | — | Area (radius 1) · for 2s | 1% | 2s |
| Life drain | 80–200 | 4 sqm wave | 10% | 2s |
| Physical | — | Area (radius 3) · Around itself | 40% | 2s |
| Physical | — | Area (radius 1) · Around itself | 10% | 2s |
| Werewolf Skill Reducer | — | range 1 | 15% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +120–225 | — | 15% | 2s |
| Haste | speed +400 | range 7 · for 5s | 15% | 2s |
Summons
| Creature | Max. | Chance | Interval |
|---|---|---|---|
| War Wolf | 1 | 40% | 2s |
Bestiary
Class
Lycanthrope
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Vengoth Castle, Vengoth Werewolf Cave, Grimvale, were-beasts cave south-west of Edron.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–230 | 100% | Always |
|
|
1 | 45% | Common |
|
|
1 | 36,5% | Common |
|
|
1 | 32% | Common |
|
|
1 | 31% | Common |
|
|
1 | 22,4% | Uncommon |
|
|
1 | 20,8% | Uncommon |
|
|
1 | 15,6% | Uncommon |
|
|
1 | 15% | Uncommon |
|
|
1 | 9% | Uncommon |
|
|
1 | 7,2% | Uncommon |
|
|
1 | 5,7% | Uncommon |
|
|
1 | 4,2% | Semi-rare |
|
|
1 | 3,6% | Semi-rare |
|
|
1 | 3% | Semi-rare |
|
|
1 | 2,61% | Semi-rare |
|
|
1 | 2,4% | Semi-rare |
|
|
1 | 1,68% | Semi-rare |
|
|
1 | 0,63% | Rare |
Sounds
- GRRR
- GRROARR