Calmera Wiki
Werepanther
Lycanthrope

Werepanther

“A werepanther”

Health 4.200
Experience 3.380
Speed 250
Armor 60
Defense 60

Damage taken per element

Percentage of damage the creature takes from each element. Green means weakness and red means resistance.

Physical 100%
Earth 90%
Fire 80%
Energy 110%
Ice 115%
Holy 125%
Death 80%
Drown 100%
Life drain 100%
Mana drain 100%
Agony 100%

Immunities

Paralysis Invisibility

Abilities

AbilityDamageRange / areaChanceInterval
Melee 0–300 Target 100% 2s
Werepantherwavefire 250–550 — 30% 2s
Werepantheruefire 250–550 — 10% 2s
Physical 300–510 Target · range 3 25% 2s
Life drain 210–320 Target · range 3 20% 2s

Defenses

AbilityDamageRange / areaChanceInterval
Healing +100–150 — 20% 2s

Bestiary

Class Lycanthrope
Difficulty
Hard
Occurrence
Common
Charm points
50
Progress
  1. 1 1st unlock 100 kills
  2. 2 2nd unlock 1.000 kills
  3. 3 Complete 2.500 kills

Location

Murky Caverns, Oskayaat.

Tasks and quests

Loot

Chances already include the server's loot rate (3x).

ItemAmountChanceRarity
Gold Coin 1–100 100% Always
Platinum Coin 1–30 100% Always
Meat 1–4 100% Always
Small Ruby 1–5 60% Common
Red Gem 1 36% Common
Fur Armor 1 9,6% Uncommon
Magma Amulet 1 8,7% Uncommon
Werepanther Claw 1 7,5% Uncommon
Magma Monocle 1 5,33% Uncommon
Golden Sickle 1 4,32% Semi-rare
Ripper Lance 1 3,15% Semi-rare
Werepanther Trophy 1 2,97% Semi-rare
Moonlight Crystals 1 2,97% Semi-rare
Gemmed Figurine 1 1,5% Semi-rare

Sounds

  • HISS!