Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
0%
Fire
110%
Energy
110%
Ice
80%
Holy
100%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Earth
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | skill 50 / atk 60 | Target | 100% | 2s |
| Life drain | 21–150 | Target · range 7 | 20% | 2s |
| Earth | 10–100 | 8 sqm wave | 15% | 2s |
| Haste | — | Area (radius 7) | 20% | 4s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +50–100 | — | 25% | 2s |
| Invisibility | — | — | 20% | 2s |
Bestiary
Class
Lycanthrope
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Grimvale: -1 floor from ground level, also seen on surface during full moon (12th-14th of every month). Also in the were-beasts cave south-west of Edron and in the Last Sanctum.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–242 | 100% | Always |
|
|
1–5 | 54,6% | Common |
|
|
1 | 6,63% | Uncommon |
|
|
1 | 6% | Uncommon |
|
|
1 | 6% | Uncommon |
|
|
1 | 5,7% | Uncommon |
|
|
1 | 3,6% | Semi-rare |
|
|
1 | 2,85% | Semi-rare |
|
|
1 | 2,34% | Semi-rare |
|
|
1 | 1,29% | Semi-rare |
|
|
1 | 0,66% | Rare |
|
|
1 | 0,6% | Rare |
|
|
1 | 0,6% | Rare |
|
|
1 | 0,6% | Rare |
|
|
1 | 0,48% | Rare |
|
|
1 | 0,45% | Rare |
|
|
1 | 0,3% | Rare |
Sounds
- SNUFFLE