Calmera Wiki
Wandering Pillar
Construct

Wandering Pillar

“A wandering pillar”

Health 37.000
Experience 23.200
Speed 380
Armor 50
Defense 50

Damage taken per element

Percentage of damage the creature takes from each element. Green means weakness and red means resistance.

Physical 115%
Earth 100%
Fire 40%
Energy 110%
Ice 100%
Holy 50%
Death 115%
Drown 100%
Life drain 100%
Mana drain 100%
Agony 0%

Immunities

Agony Paralysis Transformation Invisibility

Abilities

AbilityDamageRange / areaChanceInterval
Melee 500–900 Target 100% 2s
Fire 1.400–1.950 Area (radius 4) · range 7 30% 2s
Physical 1.080–2.250 Area (radius 5) · Around itself · range 1 20% 3s
Fire Ring Rotten Blood 1.200–2.800 — 20% 3s

Bestiary

Class Construct
Difficulty
Challenging
Occurrence
Common
Charm points
100
Progress
  1. 1 1st unlock 200 kills
  2. 2 2nd unlock 2.000 kills
  3. 3 Complete 5.000 kills

Location

Gloom Pillars

Loot

Chances already include the server's loot rate (3x).

ItemAmountChanceRarity
Crystal Coin 1–4 100% Always
Red Gem 1 100% Always
Green Gem 1 100% Always
Sulphurous Stone 1 62,1% Common
Magma Clump 1 34,8% Common
Onyx Chip 1–10 18% Uncommon
Magma Boots 1 12,9% Uncommon
Fire Sword 1 12,4% Uncommon
Dark Helmet 1 6,09% Uncommon
Coal 1 3,96% Semi-rare
Darklight Core 1 3% Semi-rare
Basalt Crumbs 1 3% Semi-rare
Basalt Core 1 3% Semi-rare
Darklight Obsidian Axe 1 3% Semi-rare
Darklight Heart 1 0,003% Very rare

Sounds

  • POWERRR!
  • DARKNESS. DEATH!