Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
100%
Fire
100%
Energy
100%
Ice
100%
Holy
100%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Paralysis
Transformation
Invisibility
Bleeding
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Life drain | 4.500–6.300 | Area (radius 6) · Around itself | 100% | 10s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +30.000 | — | 100% | 10,1s |
Loot
Chances already include the server's loot rate (3x).
This creature has no loot.