Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
95%
Earth
0%
Fire
105%
Energy
95%
Ice
95%
Holy
105%
Death
0%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Earth
Death
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–215 | Target | 100% | 2s |
| Physical | 100–250 | Area (radius 3) · Around itself | 15% | 2s |
| Haste | — | Area (radius 1) | 15% | 2s |
| Damage over time | 400–600 | Area (radius 2) · Around itself | 20% | 2s |
Bestiary
Class
Undead
- Difficulty
- Medium
- Occurrence
- Very rare
- Charm points
50
Progress
- 1 1st unlock 2 kills
- 2 2nd unlock 3 kills
- 3 Complete 5 kills
Location
Deep under Drefia.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–100 | 100% | Always |