Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
95%
Earth
100%
Fire
105%
Energy
90%
Ice
105%
Holy
95%
Death
75%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Paralysis
Transformation
Invisibility
Drunkenness
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 280–300 | Target | 100% | 2s |
| Earth | 300–720 | Target · range 4 | 20% | 2s |
| Varg Lifedrain | 250–400 | — | 15% | 2s |
Bestiary
Class
Humanoid
- Difficulty
- Hard
- Occurrence
- Common
- Charm points
50
Progress
- 1 1st unlock 100 kills
- 2 2nd unlock 500 kills
- 3 Complete 2.500 kills
Location
Bloody Tusks, Norcferatu Fortress, Norcferatu Dungeons.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–22 | 100% | Always |
|
|
1 | 60% | Common |
|
|
1–3 | 54% | Common |
|
|
1 | 39% | Common |
|
|
1–2 | 18% | Uncommon |
|
|
1 | 12% | Uncommon |
|
|
1–3 | 7,5% | Uncommon |
|
|
1 | 2,1% | Semi-rare |
|
|
1 | 1,5% | Semi-rare |
Sounds
- WHOOOOO!
- <Drool>