Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
60%
Fire
75%
Energy
85%
Ice
100%
Holy
100%
Death
100%
Drown
0%
Life drain
0%
Mana drain
100%
Agony
100%
Immunities
Drown
Life drain
Paralysis
Transformation
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Magic attack | 0–900 | — | 100% | 2s |
| Magic attack | 0–900 | 8 sqm wave | 35% | 2s |
| Mana drain | 0–2.000 | 8 sqm wave | 20% | 2s |
| Magic attack | 180–340 | — | 30% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +150–450 | — | 25% | 2s |
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–9 | 100% | Always |
|
|
1–2 | 100% | Always |
|
|
1–2 | 100% | Always |
|
|
1 | 23,3% | Uncommon |
|
|
1 | 17,5% | Uncommon |
|
|
1 | 17,5% | Uncommon |
|
|
1 | 17,5% | Uncommon |
|
|
1 | 14,6% | Uncommon |
|
|
1 | 14,6% | Uncommon |
|
|
1 | 14,5% | Uncommon |
|
|
1 | 11,6% | Uncommon |
|
|
1 | 11,6% | Uncommon |
|
|
1 | 11,6% | Uncommon |
|
|
1 | 8,73% | Uncommon |
|
|
1 | 8,73% | Uncommon |
|
|
1 | 5,84% | Uncommon |
|
|
1 | 5,83% | Uncommon |
|
|
1 | 5,83% | Uncommon |
|
|
1 | 5,82% | Uncommon |
|
|
1 | 5,82% | Uncommon |
|
|
1 | 2,99% | Semi-rare |
|
|
1 | 2,93% | Semi-rare |
|
|
1 | 2,93% | Semi-rare |
|
|
1 | 2,91% | Semi-rare |
|
|
1 | 2,7% | Semi-rare |
|
|
1 | 1,65% | Semi-rare |
|
|
1 | 1,43% | Semi-rare |