Calmera Wiki
The Monster
Boss

The Monster

“The monster”

Health 50.000
Experience 30.000
Speed 300
Armor 188
Defense 145

Damage taken per element

Percentage of damage the creature takes from each element. Green means weakness and red means resistance.

Physical 100%
Earth 100%
Fire 100%
Energy 100%
Ice 100%
Holy 100%
Death 100%
Drown 100%
Life drain 100%
Mana drain 100%
Agony 100%

Immunities

Paralysis Invisibility

Abilities

AbilityDamageRange / areaChanceInterval
Melee 300–900 Target 30% 2s
Energy 950–1.300 Area (radius 5) · Around itself 20% 2s
Death 950–1.050 Area (radius 5) · Around itself 15% 2s
Life drain 750–1.200 Area (radius 3) · Around itself 30% 2s
Mana drain 717–1.350 Target · range 7 20% 2s
Themonstereath 600–1.200 Target 35% 2s

Loot

Chances already include the server's loot rate (3x).

ItemAmountChanceRarity
Bullseye Potion 1–3 100% Always
Platinum Coin 1–40 100% Always
Ultimate Spirit Potion 1–6 100% Always
Berserk Potion 1–3 60,9% Common
Ultimate Health Potion 1–8 30% Common
Ultimate Mana Potion 1–8 30% Common
Mastermind Potion 1–3 30% Common
Red Gem 1–3 30% Common
Yellow Gem 1–5 27% Common
Raw Watermelon Tourmaline 1 21,7% Uncommon
Giant Amethyst 1 16,7% Uncommon
Violet Gem 1–2 5,28% Uncommon
Giant Emerald 1 5,1% Uncommon
Green Gem 1–3 4,68% Semi-rare
Giant Topaz 1 4,17% Semi-rare
Blue Gem 1–2 1,8% Semi-rare
Mutant Hide Trousers 1 0,6% Rare
Alchemist's Notepad 1 0,27% Rare
Alchemist's Boots 1 0,27% Rare
Mutant Bone Boots 1 0,27% Rare
Antler-horn Helmet 1 0,15% Very rare
Mutant Bone Kilt 1 0,15% Very rare
Mutated Skin Armor 1 0,15% Very rare
Mutated Skin Legs 1 0,15% Very rare
Stitched Mutant Hide Legs 1 0,15% Very rare