Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
50%
Earth
90%
Fire
0%
Energy
80%
Ice
110%
Holy
110%
Death
0%
Drown
0%
Life drain
0%
Mana drain
100%
Agony
100%
Immunities
Fire
Death
Drown
Life drain
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Magic attack | 320–400 | — | 100% | 2s |
| Mana drain | 220–400 | range 7 | 10% | 2s |
| Magic attack | 352–400 | Target · range 7 | 20% | 1,4s |
| Firefield | — | range 7 | 10% | 1s |
| Life drain | 201–1.420 | 8 sqm wave | 10% | 2s |
| Magic attack | 980–1.635 | range 1 | 10% | 1,2s |
| Paralyze | speed -700 | for 30s | 15% | 1,3s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +180–250 | — | 15% | 2s |
| Haste | speed +500 | for 5s | 15% | 2s |
Summons
| Creature | Max. | Chance | Interval |
|---|---|---|---|
| Fire Elemental | 1 | 10% | 2s |
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–2 | 100% | Always |
|
|
1–6 | 100% | Always |
|
|
1–2 | 100% | Always |
|
|
1–2 | 100% | Always |
|
|
1 | 100% | Always |
|
|
1–6 | 100% | Always |
|
|
1–10 | 70,8% | Common |
|
|
1–10 | 66,7% | Common |
|
|
1–6 | 62,5% | Common |
|
|
1–10 | 58,3% | Common |
|
|
1 | 54,2% | Common |
|
|
1–2 | 41,7% | Common |
|
|
1 | 41,7% | Common |
|
|
1 | 33,3% | Common |
|
|
1 | 20,8% | Uncommon |
|
|
1 | 20,8% | Uncommon |
|
|
1 | 16,7% | Uncommon |
|
|
1 | 16,7% | Uncommon |
|
|
1 | 16,7% | Uncommon |
|
|
1 | 12,5% | Uncommon |
|
|
1 | 8,33% | Uncommon |
|
|
1 | 7,88% | Uncommon |
|
|
1 | 6% | Uncommon |
|
|
1 | 6% | Uncommon |
|
|
1 | 4,17% | Semi-rare |
|
|
1 | 4,17% | Semi-rare |
|
|
1 | 3% | Semi-rare |
|
|
1 | 1,5% | Semi-rare |
Sounds
- Your soul will be mine!
- MUHAHAHAHA!
- CHAMEK ATH UTHUL ARAK!
- I SMELL FEEEEAAAAAR!
- Your resistance is futile!