Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
100%
Fire
100%
Energy
100%
Ice
100%
Holy
100%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 150–500 | Target | 100% | 2s |
| Death | 0–500 | 9 sqm wave | 25% | 2s |
| Remorseless Wave | — | — | 25% | 2s |
| Physical | 0–500 | Area (radius 7) · Around itself | 25% | 2s |
| Physical | 0–500 | 9 sqm wave | 25% | 2s |
| Death | 0–500 | 9 sqm wave | 25% | 2s |
Loot
Chances already include the server's loot rate (3x).
This creature has no loot.