Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
100%
Fire
100%
Energy
100%
Ice
0%
Holy
100%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Ice
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | skill 100 / atk 40 | Target | 100% | 2s |
| Paralyze | speed -800 | 8 sqm wave · for 20s | 13% | 1s |
| Physical | 0–85 | range 7 | 15% | 1s |
| Melee | 10–80 | Target | 15% | 2s |
Loot
Chances already include the server's loot rate (3x).
This creature has no loot.
Sounds
- Leave as long as you can.