Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
0%
Fire
110%
Energy
100%
Ice
105%
Holy
100%
Death
50%
Drown
100%
Life drain
0%
Mana drain
100%
Agony
100%
Immunities
Earth
Life drain
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | skill 40 / atk 80 | Target | 100% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Invisibility | — | — | 10% | 1s |
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1 | 52,5% | Common |
|
|
1 | 37,5% | Common |
|
|
1 | 21% | Uncommon |
|
|
1–121 | 11,9% | Uncommon |
|
|
1 | 2,4% | Semi-rare |
|
|
1 | 1,2% | Semi-rare |