Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
1%
Earth
1%
Fire
1%
Energy
1%
Ice
1%
Holy
1%
Death
1%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–550 | Target | 100% | 2s |
| Death | 0–400 | 7 sqm wave | 20% | 2s |
| Energy | 250–440 | Area (radius 5) · Around itself | 30% | 2s |
Loot
Chances already include the server's loot rate (3x).
This creature has no loot.