Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
0%
Fire
100%
Energy
100%
Ice
100%
Holy
100%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Earth
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | skill 90 / atk 120 | Target | 100% | 2s |
| Paralyze | speed -800 | Area (radius 6) · Around itself · for 10s | 12% | 1s |
| Earth | 200–650 | Area (radius 4) · Around itself | 9% | 1s |
| Life drain | 400–900 | Area (radius 4) | 11% | 1s |
| Physical | 350–850 | 7 sqm wave | 19% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +505–605 | — | 75% | 1s |
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–100 | 100% | Always |
|
|
1–3 | 30% | Common |
|
|
1 | 8,57% | Uncommon |
|
|
1 | 7,5% | Uncommon |
Sounds
- Blubb