Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
95%
Earth
80%
Fire
110%
Energy
105%
Ice
100%
Holy
100%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–100 | Target | 100% | 2s |
| Earth | 5–16 | Target · range 7 | 15% | 2s |
Bestiary
Class
Vermin
- Difficulty
- Easy
- Occurrence
- Common
- Charm points
15
Progress
- 1 1st unlock 25 kills
- 2 2nd unlock 250 kills
- 3 Complete 500 kills
Location
Steppe of Zao, Lion's Rock, Zao Terramite Caves, Darama Terramite Cave, Terramite Breeding Tunnels. Also raids desert north of Ankrahmun.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–45 | 100% | Always |
|
|
1 | 44,6% | Common |
|
|
1 | 23,2% | Uncommon |
|
|
1–3 | 14% | Uncommon |
Sounds
- Zrp zrp!