Calmera Wiki
Tanjis
Boss

Tanjis

“Tanjis”

Health 25.000
Experience 15.000
Speed 560
Armor 40
Defense 40

Damage taken per element

Percentage of damage the creature takes from each element. Green means weakness and red means resistance.

Physical 100%
Earth 105%
Fire 0%
Energy 90%
Ice 0%
Holy 95%
Death 50%
Drown 100%
Life drain 100%
Mana drain 100%
Agony 100%

Immunities

Fire Ice Paralysis Invisibility

Abilities

AbilityDamageRange / areaChanceInterval
Melee 0–600 Target 100% 2s
Mana drain 200–600 Area (radius 4) · range 7 20% 2,5s
Ice 200–400 Area (radius 4) · range 7 27% 3,5s
Ice 100–400 Area (radius 1) · range 1 15% 3,5s
Drown 200–500 Area (radius 4) · range 7 11% 2,3s
Mana drain 200–600 Area (radius 7) · Around itself · range 7 14% 2,3s
Physical 100–400 Area (radius 1) · range 7 10% 2s
Death 300–800 8 sqm wave 7% 1,2s
Energy 200–500 8 sqm wave 14% 2s
Paralyze speed -600 Area (radius 1) · range 7 · for 15s 16% 2,2s

Defenses

AbilityDamageRange / areaChanceInterval
Healing +800–1.100 — 40% 3s

Loot

Chances already include the server's loot rate (3x).

ItemAmountChanceRarity
Depth Ocrea 1 3,6% Semi-rare
Ornate Mace Unique drop 1 3,3% Semi-rare
Ornate Shield 1 3,3% Semi-rare

Sounds

  • JAU QJELL, JAKHN JEH KENH!!