Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
120%
Earth
80%
Fire
110%
Energy
100%
Ice
120%
Holy
100%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Paralysis
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–100 | Target | 100% | 2s |
| Berserk | 0–70 | — | 15% | 2s |
| Stone Shower | 40–80 | range 7 | 10% | 2s |
Bestiary
Class
Reptile
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–4 | 100% | Always |
|
|
1–2 | 100% | Always |
|
|
1–5 | 83,9% | Common |
|
|
1 | 71% | Common |
|
|
1 | 60,3% | Common |
|
|
1–3 | 60,1% | Common |
|
|
1–5 | 45,6% | Common |
Sounds
- knak knak knak
- nomnomnom