Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
80%
Earth
0%
Fire
80%
Energy
85%
Ice
110%
Holy
100%
Death
80%
Drown
0%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Earth
Drown
Paralysis
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–110 | Target | 100% | 2s |
Bestiary
Class
Construct
- Difficulty
- Easy
- Occurrence
- Common
- Charm points
15
Progress
- 1 1st unlock 25 kills
- 2 2nd unlock 250 kills
- 3 Complete 500 kills
Location
Maze of Lost Souls, in and around Ashta daramai, Formorgar Mines, Mad Technomancer room, Dark Cathedral, Demona, Goroma, Tarpit Tomb, Peninsula Tomb, Deeper Banuta, Forbidden Lands, Beregar Mines, Farmine Mines, Drillworm Caves, 2 caves on Hrodmir, Orc Fortress (single spawn) and Medusa Tower.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–40 | 100% | Always |
|
|
1–4 | 41,7% | Common |
|
|
1 | 31,1% | Common |
|
|
1 | 15,2% | Uncommon |
|
|
1 | 7,5% | Uncommon |
|
|
1 | 5,94% | Uncommon |
|
|
1 | 3,06% | Semi-rare |
|
|
1 | 2,28% | Semi-rare |
|
|
1 | 1,65% | Semi-rare |
|
|
1 | 1,14% | Semi-rare |
|
|
1 | 0,36% | Rare |
|
|
1 | 0,09% | Very rare |