Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
0%
Fire
100%
Energy
100%
Ice
100%
Holy
110%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Earth
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–349 | Target | 100% | 2s |
Bestiary
Class
Vermin
- Difficulty
- Medium
- Occurrence
- Rare
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
The Hive: east tower (beyond gates), west tower (including beyond gates), also anywhere Hive Overseers are found (as summons), Hive Outpost.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–200 | 100% | Always |
|
|
1–6 | 100% | Always |
|
|
1 | 82,3% | Common |
|
|
1–5 | 69,8% | Common |
|
|
1–2 | 61,2% | Common |
|
|
1 | 39,6% | Common |
|
|
1–2 | 27,8% | Common |
|
|
1 | 13,4% | Uncommon |
|
|
1 | 9,12% | Uncommon |
|
|
1 | 4,32% | Semi-rare |
|
|
1 | 4,17% | Semi-rare |
|
|
1 | 3,84% | Semi-rare |
|
|
1 | 3,51% | Semi-rare |
|
|
1 | 3,36% | Semi-rare |