Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
105%
Earth
100%
Fire
100%
Energy
100%
Ice
100%
Holy
100%
Death
105%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
None
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–60 | Target | 100% | 2s |
Bestiary
Class
Human
- Difficulty
- Easy
- Occurrence
- Common
- Charm points
15
Progress
- 1 1st unlock 25 kills
- 2 2nd unlock 250 kills
- 3 Complete 500 kills
Location
Around Dark Cathedral, Tiquanda Bandit Caves, the Outlaw Camp, Tyrsung, Yalahar and Nargor.
Tasks and quests
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–10 | 100% | Always |
|
|
1–2 | 90,6% | Common |
|
|
1 | 44,5% | Common |
|
|
1 | 30,6% | Common |
|
|
1 | 30,2% | Common |
|
|
1 | 30% | Common |
|
|
1 | 29,8% | Common |
|
|
1 | 15% | Uncommon |
|
|
1–5 | 15% | Uncommon |
|
|
1 | 13,2% | Uncommon |
|
|
1 | 0,33% | Rare |
Sounds
- I will silence you forever!
- You saw something you shouldn't!