Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
100%
Fire
100%
Energy
100%
Ice
100%
Holy
105%
Death
0%
Drown
0%
Life drain
0%
Mana drain
100%
Agony
100%
Immunities
Death
Drown
Life drain
Transformation
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–20 | Target | 100% | 2s |
| Life drain | 7–13 | range 1 | 15% | 2s |
Bestiary
Class
Undead
- Difficulty
- Easy
- Occurrence
- Common
- Charm points
15
Progress
- 1 1st unlock 25 kills
- 2 2nd unlock 250 kills
- 3 Complete 500 kills
Location
In many dungeons around Tibia, like the Ancient Temple and Ghostlands. Also found in Rookgaard tombs and north east of Port Hope, in the jungle of Tiquanda, beneath Fenrock and in the desert Tombs, Vengoth Castle.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1 | 100% | Always |
|
|
1–10 | 100% | Always |
|
|
1–2 | 56,7% | Common |
|
|
1 | 29,8% | Common |
|
|
1 | 22,6% | Uncommon |
|
|
1 | 14,6% | Uncommon |
|
|
1 | 14,6% | Uncommon |
|
|
1 | 6,27% | Uncommon |
|
|
1 | 5,82% | Uncommon |
|
|
1 | 3% | Semi-rare |