Calmera Wiki
Shadowpelt
Boss

Shadowpelt

“A shadowpelt”

Health 5.000
Experience 4.000
Speed 230
Armor 30
Defense 30

Damage taken per element

Percentage of damage the creature takes from each element. Green means weakness and red means resistance.

Physical 100%
Earth 100%
Fire 90%
Energy 100%
Ice 105%
Holy 90%
Death 100%
Drown 100%
Life drain 100%
Mana drain 100%
Agony 100%

Immunities

Paralysis Invisibility

Abilities

AbilityDamageRange / areaChanceInterval
Melee skill 50 / atk 50 Target 100% 2s
Physical 200–310 Area (radius 3) · Around itself 22% 0,1s
Transformation — Area (radius 1) · for 2s 1% 1s
Life drain 100–200 Area (radius 3) · Around itself 15% 0,1s

Defenses

AbilityDamageRange / areaChanceInterval
Healing +120–310 — 7% 2s
Haste speed +520 for 5s 10% 2s

Summons

CreatureMax.ChanceInterval
Werebear 1 20% 2s

Loot

Chances already include the server's loot rate (3x).

ItemAmountChanceRarity
Gold Coin 1–300 100% Always
Platinum Coin 1–5 100% Always
Black Pearl 1–2 100% Always
Ham 1–2 100% Always
Opal 1–2 100% Always
Small Enchanted Sapphire 1–2 100% Always
Bear Paw 1–2 100% Always
Furry Club 1 100% Always
Great Health Potion 1–5 100% Always
Honeycomb 1–2 100% Always
Spiked Squelcher 1 100% Always
Ultimate Health Potion 1–5 100% Always
Werebear Fur 1–2 100% Always
Werebear Skull 1–2 100% Always
Giant Shimmering Pearl 1 15% Uncommon
Dreaded Cleaver 1 1,65% Semi-rare
Fur Armor 1 1,65% Semi-rare
Relic Sword 1 1,65% Semi-rare
Silver Token 1 0,45% Rare
Werebear Trophy 1 0,45% Rare
Wolf Backpack 1 0,3% Rare

Sounds

  • The strength of bears will subdue the weak!
  • It was a mistake to enter my cave!