Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
130%
Fire
0%
Energy
50%
Ice
50%
Holy
100%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Fire
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–319 | Target | 100% | 2s |
| Fire | 40–90 | Area (radius 6) · Around itself · range 7 | 20% | 2s |
| Shaburak Wave | 100–200 | — | 15% | 2s |
| Fire | 150–250 | 4 sqm wave | 10% | 2s |
| Paralyze | speed -700 | Area (radius 1) · for 15s | 15% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +100–150 | — | 15% | 2s |
Bestiary
Class
Demon
- Difficulty
- Medium
- Occurrence
- Rare
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–178 | 100% | Always |
|
|
1–4 | 100% | Common |
|
|
1 | 42,9% | Common |
|
|
1 | 42,9% | Common |
|
|
1–5 | 37,5% | Common |
|
|
1 | 15,5% | Uncommon |
|
|
1 | 15% | Uncommon |
|
|
1 | 13,6% | Uncommon |
|
|
1 | 10,5% | Uncommon |
|
|
1 | 8,14% | Uncommon |
|
|
1 | 7,07% | Uncommon |
|
|
1 | 5,14% | Uncommon |
|
|
1 | 4,6% | Semi-rare |
|
|
1 | 2,68% | Semi-rare |
Sounds
- GREEN IS MEAN!
- WE RULE!
- POWER TO THE SHABURAK!
- DEATH TO THE ASKARAK!
- ONLY WE ARE TRUE DEMONS!