Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
0%
Fire
110%
Energy
110%
Ice
80%
Holy
100%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Earth
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–252 | Target | 100% | 2s |
| Earth | 80–300 | range 7 | 20% | 2s |
| Transformation | — | range 7 · for 3s | 1% | 2s |
| Paralyze | speed -850 | Area (radius 4) · range 7 · for 12s | 25% | 2s |
| Life drain | 200–500 | 8 sqm wave | 10% | 2s |
| Earth | 200–500 | 8 sqm wave | 10% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +250–500 | — | 15% | 2s |
| Haste | speed +340 | for 5s | 15% | 2s |
Bestiary
Class
Reptile
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Deeper Banuta, Forbidden Islands: Talahu (Medusa Cave) and Kharos (at level -1), Razzachai, Deep below the Crystal Lakes in Foreigner Quarter, Cult's cave in the Magician Quarter, Medusa Tower.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–239 | 100% | Always |
|
|
1 | 54,6% | Common |
|
|
1 | 44,4% | Common |
|
|
1 | 36% | Common |
|
|
1 | 18,8% | Uncommon |
|
|
1 | 18,6% | Uncommon |
|
|
1 | 10,7% | Uncommon |
|
|
1 | 8,61% | Uncommon |
|
|
1 | 8,61% | Uncommon |
|
|
1 | 6,66% | Uncommon |
|
|
1 | 6,33% | Uncommon |
|
|
1 | 6% | Uncommon |
|
|
1 | 5,79% | Uncommon |
|
|
1 | 5,4% | Uncommon |
|
|
1 | 4,8% | Semi-rare |
|
|
1 | 4,35% | Semi-rare |
|
|
1 | 3,51% | Semi-rare |
|
|
1 | 2,88% | Semi-rare |
|
|
1 | 1,77% | Semi-rare |
|
|
1 | 1,2% | Semi-rare |
|
|
1 | 0,6% | Rare |
|
|
1 | 0,54% | Rare |
Sounds
- Sssssouls for the one
- HISSSS
- Tsssse one will risssse again
- I bring you deathhhh, mortalssss