Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
0%
Fire
110%
Energy
80%
Ice
110%
Holy
100%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Earth
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–50 | Target | 100% | 2s |
Bestiary
Class
Vermin
- Difficulty
- Easy
- Occurrence
- Common
- Charm points
15
Progress
- 1 1st unlock 25 kills
- 2 2nd unlock 250 kills
- 3 Complete 500 kills
Location
Near Thais Troll Cave, Plague Spike, Drefia, Jakundaf Desert, Green Claw Swamp, beneath Folda, Maze of Lost Souls, Plains of Havoc, Venore and Ankrahmun Dragon Lairs, beneath Edron Graveyard, Ancient Temple, Hellgate, Mad Mage Room, Ankrahmun Tombs, Treasure Island, Mal'ouquah, Ramoa, Cyclopolis, Ghostlands, Vengoth, Lion's Rock.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1 | 14,8% | Uncommon |