Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
100%
Fire
105%
Energy
100%
Ice
100%
Holy
100%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–160 | Target | 100% | 2s |
| Earth | 50–80 | range 7 | 20% | 2s |
Bestiary
Class
Vermin
- Difficulty
- Medium
- Occurrence
- Rare
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Horestis Tomb (third floor and lower).
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–119 | 100% | Always |
|
|
1 | 76,1% | Common |
|
|
1–4 | 20,1% | Uncommon |
|
|
1 | 15,2% | Uncommon |
|
|
1 | 0,18% | Very rare |