Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
120%
Fire
100%
Energy
80%
Ice
100%
Holy
90%
Death
105%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
None
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–100 | Target | 100% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +40–55 | — | 10% | 2s |
| Haste | speed +300 | for 3s | 15% | 2s |
Bestiary
Class
Magical
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
South-west of Ulderek's Rock and in the Rorc version of the Forsaken Mine.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–25 | 100% | Always |
|
|
1 | 38% | Common |
|
|
1 | 37,6% | Common |
|
|
1 | 22,2% | Uncommon |
|
|
1 | 20,1% | Uncommon |
|
|
1 | 6,12% | Uncommon |
|
|
1 | 2,79% | Semi-rare |
|
|
1 | 2,37% | Semi-rare |
Sounds
- Kroaaah!!
- Butak <crooooarck> bana zamar!
- Krrrooow truaaak kiiiii!