Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
0%
Fire
110%
Energy
80%
Ice
80%
Holy
100%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Earth
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–300 | Target | 100% | 2s |
| Poisonfield | — | Area (radius 1) · range 7 | 10% | 2s |
| Earth | 40–70 | Area (radius 1) · range 7 | 10% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Haste | speed +390 | for 5s | 15% | 2s |
Loot
Chances already include the server's loot rate (3x).
This creature has no loot.