Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
110%
Fire
0%
Energy
80%
Ice
100%
Holy
80%
Death
102%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Fire
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–130 | Target | 100% | 2s |
| Physical | 0–50 | range 7 | 20% | 2s |
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1 | 90% | Common |
|
|
1–35 | 84% | Common |
|
|
1 | 57% | Common |
|
|
1 | 30% | Common |
|
|
1–4 | 29,6% | Common |
|
|
1 | 29% | Common |
|
|
1 | 11,8% | Uncommon |
|
|
1 | 8,4% | Uncommon |
|
|
1 | 7,8% | Uncommon |
|
|
1 | 6,3% | Uncommon |
|
|
1 | 2,67% | Semi-rare |
|
|
1 | 2,49% | Semi-rare |
|
|
1 | 1,65% | Semi-rare |
|
|
1 | 1,26% | Semi-rare |
|
|
1 | 0,48% | Rare |
Sounds
- Harga puchak muhmak!