Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
35%
Earth
10%
Fire
100%
Energy
70%
Ice
100%
Holy
100%
Death
0%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Death
Paralysis
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Haste | speed +240 | for 20s | 8% | 2s |
| Healing | +200–250 | — | 25% | 2s |
| Invisibility | — | — | 15% | 2s |
Bestiary
Class
Magical
- Difficulty
- Easy
- Occurrence
- Common
- Charm points
15
Progress
- 1 1st unlock 25 kills
- 2 2nd unlock 250 kills
- 3 Complete 500 kills
Location
Tainted Caves in the Green Claw Swamp (under the right conditions).
Loot
Chances already include the server's loot rate (3x).
This creature has no loot.
Sounds
- Ting-a-ling.
- Free ... finally.