Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
90%
Earth
110%
Fire
0%
Energy
110%
Ice
0%
Holy
100%
Death
100%
Drown
100%
Life drain
0%
Mana drain
100%
Agony
100%
Immunities
Fire
Ice
Life drain
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–240 | Target | 100% | 2s |
| Paralyze | speed -600 | range 1 · for 3s | 20% | 2s |
Bestiary
Class
Aquatic
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Malada, Hrodmir Quara Scout Caves, Quara Grotto, Oramond.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–189 | 100% | Always |
|
|
1 | 29,8% | Common |
|
|
1 | 25,3% | Common |
|
|
1 | 12,5% | Uncommon |
|
|
1 | 6,21% | Uncommon |
|
|
1 | 5,37% | Uncommon |
|
|
1 | 2,4% | Semi-rare |
Sounds
- Clank! Clank!
- Clap!
- Crrrk! Crrrk!