Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
110%
Fire
0%
Energy
125%
Ice
0%
Holy
100%
Death
100%
Drown
0%
Life drain
0%
Mana drain
100%
Agony
100%
Immunities
Fire
Ice
Drown
Life drain
Paralysis
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–150 | Target | 100% | 2s |
| Life drain | 50–90 | Area (radius 3) · Around itself | 10% | 2s |
| Quara Constrictor Freeze | — | — | 10% | 2s |
| Ice | 40–70 | Area (radius 4) · Around itself · range 7 | 10% | 2s |
| Quara Constrictor Electrify | — | range 1 | 10% | 2s |
Bestiary
Class
Aquatic
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
35
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 250 kills
- 3 Complete 500 kills
Location
Calassa, Frozen Trench underwater sites, Yalahar (Sunken Quarter).
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–100 | 100% | Always |
|
|
1 | 43,6% | Common |
|
|
1 | 20,8% | Uncommon |
|
|
1–5 | 15,4% | Uncommon |
|
|
1 | 14,4% | Uncommon |
|
|
1 | 9,18% | Uncommon |
|
|
1 | 1,47% | Semi-rare |
Sounds
- Gaaahhh!
- Gluh! Gluh!
- Tssss!
- Boohaa!