Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
0%
Fire
100%
Energy
0%
Ice
100%
Holy
105%
Death
0%
Drown
100%
Life drain
0%
Mana drain
100%
Agony
100%
Immunities
Earth
Energy
Death
Life drain
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–475 | Target | 100% | 2s |
| Physical | 165–200 | Area (radius 4) · range 7 | 16% | 2s |
| Earth | 55–155 | Area (radius 4) · range 7 | 17% | 2s |
| Earth | 333–413 | 8 sqm wave | 14% | 2,5s |
| Mana drain | 85–110 | Area (radius 4) · range 7 | 22% | 2,5s |
| Paralyze | speed -300 | Target · range 7 · for 30s | 20% | 2s |
| Damage over time | — | Target · range 7 | 15% | 2s |
Summons
| Creature | Max. | Chance | Interval |
|---|---|---|---|
| Undead Gladiator | 1 | 10% | 1s |
Loot
Chances already include the server's loot rate (3x).
This creature has no loot.
Sounds
- YOU'LL NEVER GET MY TREASURE!
- MINIONS, MEET YOUR NEW BROTHER!
- YOU WILL REGRET THAT YOU ARE BORN!
- YOU MADE A HUGE WASTE!