Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
0%
Fire
0%
Energy
100%
Ice
100%
Holy
125%
Death
0%
Drown
0%
Life drain
0%
Mana drain
100%
Agony
100%
Immunities
Earth
Fire
Death
Drown
Life drain
Paralysis
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–185 | Target | 100% | 2s |
| Death | 30–50 | Area (radius 1) · range 1 | 10% | 2s |
Loot
Chances already include the server's loot rate (3x).
This creature has no loot.
Sounds
- Trick or treat!
- Happy Halloween... hehehe!