Calmera Wiki
Poor Soul
Boss

Poor Soul

“A Poor Soul”

Health 3.000
Experience 0
Speed 500
Armor 78
Defense 25

Damage taken per element

Percentage of damage the creature takes from each element. Green means weakness and red means resistance.

Physical 100%
Earth 100%
Fire 100%
Energy 100%
Ice 100%
Holy 100%
Death 100%
Drown 100%
Life drain 100%
Mana drain 100%
Agony 100%

Immunities

Paralysis Invisibility

Abilities

AbilityDamageRange / areaChanceInterval
Melee 700–1.200 Target 100% 2s
Fire 1.800–2.400 Target 15% 2s
Fire 1.700–2.100 Target 15% 2s
Life drain 1.500–1.900 Target 15% 2s

Loot

Chances already include the server's loot rate (3x).

This creature has no loot.