Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
0%
Fire
70%
Energy
110%
Ice
80%
Holy
110%
Death
99%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Earth
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–539 | Target | 100% | 1,5s |
| Earth | 60–114 | Area (radius 4) · Around itself | 15% | 2s |
| Plaguesmith Wave | 100–350 | — | 10% | 2s |
| Paralyze | speed -800 | Area (radius 4) · Around itself · for 30s | 15% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +200–280 | — | 10% | 2s |
| Haste | speed +440 | for 5s | 15% | 2s |
Bestiary
Class
Demon
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Pits of Inferno, Formorgar Mines, Edron Demon Forge (The Vats, The Foundry), Magician Quarter, Alchemist Quarter, Roshamuul Prison.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–265 | 100% | Always |
|
|
1 | 100% | Always |
|
|
1 | 100% | Always |
|
|
1 | 87% | Common |
|
|
1 | 60% | Common |
|
|
1 | 60% | Common |
|
|
1 | 60% | Common |
|
|
1 | 60% | Common |
|
|
1 | 33,3% | Common |
|
|
1 | 30% | Common |
|
|
1 | 27,1% | Common |
|
|
1–4 | 23,1% | Uncommon |
|
|
1–2 | 21,4% | Uncommon |
|
|
1 | 18,8% | Uncommon |
|
|
1–3 | 15% | Uncommon |
|
|
1 | 14,3% | Uncommon |
|
|
1 | 13,6% | Uncommon |
|
|
1 | 13% | Uncommon |
|
|
1 | 6,38% | Uncommon |
|
|
1 | 6% | Uncommon |
|
|
1 | 3,7% | Semi-rare |
|
|
1 | 3,37% | Semi-rare |
|
|
1 | 3,09% | Semi-rare |
|
|
1 | 3,03% | Semi-rare |
|
|
1 | 2,86% | Semi-rare |
|
|
1 | 1,02% | Semi-rare |
Sounds
- You are looking a bit feverish!
- You don't look that good!
- Hachoo!
- Cough Cough