Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
100%
Fire
100%
Energy
100%
Ice
100%
Holy
125%
Death
0%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Death
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–50 | Target | 100% | 2s |
Bestiary
Class
Undead
- Difficulty
- Easy
- Occurrence
- Common
- Charm points
15
Progress
- 1 1st unlock 25 kills
- 2 2nd unlock 250 kills
- 3 Complete 500 kills
Location
Nargor Undead Cave, Goroma, Treasure Island, Drefia, The Cave, Chyllfroest.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–25 | 100% | Always |
|
|
1 | 15,4% | Uncommon |
|
|
1 | 14,2% | Uncommon |
|
|
1 | 13,4% | Uncommon |
|
|
1 | 12,8% | Uncommon |
|
|
1 | 3,01% | Semi-rare |
|
|
1 | 2,88% | Semi-rare |
|
|
1 | 1,65% | Semi-rare |