Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
90%
Fire
110%
Energy
105%
Ice
100%
Holy
80%
Death
105%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–140 | Target | 100% | 2s |
| Physical | 0–40 | range 7 | 15% | 2s |
Bestiary
Class
Human
- Difficulty
- Easy
- Occurrence
- Common
- Charm points
15
Progress
- 1 1st unlock 25 kills
- 2 2nd unlock 250 kills
- 3 Complete 500 kills
Location
Nargor, Tyrsung, Yalahar, Krailos Steppe.
Tasks and quests
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–40 | 100% | Always |
|
|
1 | 59,2% | Common |
|
|
1 | 29,6% | Common |
|
|
1–2 | 15,4% | Uncommon |
|
|
1 | 15% | Uncommon |
|
|
1 | 9% | Uncommon |
|
|
1 | 5,64% | Uncommon |
|
|
1 | 4,59% | Semi-rare |
|
|
1 | 4,56% | Semi-rare |
|
|
1 | 4,56% | Semi-rare |
|
|
1 | 4,29% | Semi-rare |
|
|
1 | 2,73% | Semi-rare |
|
|
1 | 0,33% | Rare |
|
|
1 | 0,27% | Rare |
|
|
1 | 0,24% | Rare |
Sounds
- Plundeeeeer!
- Give up!
- Hiyaa!