Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
90%
Fire
110%
Energy
100%
Ice
105%
Holy
80%
Death
105%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–170 | Target | 100% | 2s |
| Physical | 0–95 | Area (radius 1) · range 7 | 20% | 2s |
Bestiary
Class
Human
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Nargor, Tyrsung (on the ship), Yalahar, Krailos Steppe.
Tasks and quests
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–50 | 100% | Always |
|
|
1 | 30,4% | Common |
|
|
1 | 9% | Uncommon |
|
|
1 | 8,4% | Uncommon |
|
|
1 | 6% | Uncommon |
|
|
1 | 4,65% | Semi-rare |
|
|
1 | 4,5% | Semi-rare |
|
|
1 | 4,35% | Semi-rare |
|
|
1 | 3% | Semi-rare |
|
|
1 | 3% | Semi-rare |
|
|
1 | 2,94% | Semi-rare |
|
|
1 | 0,33% | Rare |
|
|
1 | 0,27% | Rare |
Sounds
- Give up!
- Hiyaa!
- Plundeeeeer!