Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
80%
Fire
90%
Energy
95%
Ice
100%
Holy
100%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–1.400 | Target | 100% | 2s |
| Holy | 890–1.400 | Target | 50% | 2s |
| Phosphorus Curse | — | Target | 100% | 12s |
| Phosphorus Final Storm | — | — | 20% | 2s |
| Phosphorus Final Storm Inner | — | — | 15% | 2s |
| Phosphorus Final Storm Outer | — | — | 15% | 2s |
| Fire | 1.980–2.580 | Area (radius 6) · Around itself | 20% | 2s |
| Fire | 2.980–4.580 | Area (radius 5) · Around itself | 15% | 2s |
| Phosphorus Final Holy Wave | — | — | 20% | 2s |
| Phosphorus Final Holy Burst | — | — | 30% | 2s |
Loot
Chances already include the server's loot rate (3x).