Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
100%
Fire
0%
Energy
80%
Ice
90%
Holy
105%
Death
90%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Fire
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 100–130 | Target | 100% | 2s |
| Physical | 100–180 | range 2 | 15% | 2s |
Bestiary
Class
Humanoid
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
50
Progress
- 1 1st unlock 1 kills
- 2 2nd unlock 3 kills
- 3 Complete 5 kills
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–50 | 100% | Always |
|
|
1–2 | 100% | Always |
|
|
1 | 100% | Always |
|
|
1 | 100% | Always |
|
|
1 | 45% | Common |
|
|
1 | 45% | Common |
|
|
1 | 21% | Uncommon |
|
|
1 | 21% | Uncommon |
Sounds
- Do YOU want some more water, yes? YES?
- DOWN WITH THE FIRES OF IGNORANCE!!