Calmera Wiki
Orewalker
Construct

Orewalker

“An orewalker”

Health 7.200
Experience 4.800
Speed 380
Armor 45
Defense 45

Damage taken per element

Percentage of damage the creature takes from each element. Green means weakness and red means resistance.

Physical 95%
Earth 0%
Fire 35%
Energy 105%
Ice 95%
Holy 100%
Death 85%
Drown 100%
Life drain 100%
Mana drain 100%
Agony 100%

Immunities

Earth Paralysis Invisibility

Abilities

AbilityDamageRange / areaChanceInterval
Melee 0–300 Target 100% 2s
Orewalker Wave 296–700 — 15% 2s
Physical 0–1.500 6 sqm wave 10% 2s
Damage over time 800–1.080 Area (radius 3) 10% 2s
Drunkenness — Area (radius 4) · Around itself · for 6s 15% 2s
Paralyze speed -800 Area (radius 2) · Around itself · for 20s 15% 2s

Bestiary

Class Construct
Difficulty
Hard
Occurrence
Uncommon
Charm points
50
Progress
  1. 1 1st unlock 100 kills
  2. 2 2nd unlock 1.000 kills
  3. 3 Complete 2.500 kills

Location

Warzone 3.

Loot

Chances already include the server's loot rate (3x).

ItemAmountChanceRarity
Platinum Coin 1–10 100% Always
Gold Coin 1–198 100% Always
Sulphurous Stone 1 62,1% Common
Pulverized Ore 1 61,5% Common
Small Topaz 1–3 49,5% Common
Blue Crystal Splinter 1–2 48% Common
Strong Health Potion 1–2 46,8% Common
Prismatic Bolt 1–5 46,5% Common
Iron Ore 1 45% Common
Vein Of Ore 1 45% Common
Strong Mana Potion 1–2 42% Common
Great Mana Potion 1–2 42% Common
Mana Potion 1–4 42% Common
Shiny Stone 1 41,1% Common
Cyan Crystal Fragment 1 39% Common
Ultimate Health Potion 1–2 28,5% Common
Green Crystal Shard 1 24% Uncommon
Dwarven Ring 1 14% Uncommon
Magic Sulphur 1 9% Uncommon
Titan Axe 1 7,8% Uncommon
Knight Legs 1 5,73% Uncommon
Glorious Axe 1 5,61% Uncommon
Wand Of Defiance 1 3,9% Semi-rare
Yellow Gem 1 3,09% Semi-rare
Crown Helmet 1 2,67% Semi-rare
Crystalline Armor 1 1,68% Semi-rare
Crown Armor 1 1,11% Semi-rare
Crystal Crossbow 1 0,9% Rare

Sounds

  • CLONK!