Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
90%
Earth
70%
Fire
85%
Energy
110%
Ice
110%
Holy
100%
Death
90%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–300 | Target | 100% | 2s |
| Physical | 117–220 | Target · range 7 | 35% | 2s |
| Damage over time | 100–200 | Area (radius 4) | 50% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Haste | speed +336 | for 2s | 10% | 2s |
Bestiary
Class
Giant
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Desecrated Glade, Edron Orc Cave.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–185 | 100% | Always |
|
|
1–3 | 100% | Always |
|
|
1 | 100% | Always |
|
|
1 | 100% | Always |
|
|
1 | 60% | Common |
|
|
1 | 60% | Common |
|
|
1–3 | 45,9% | Common |
|
|
1–2 | 38,3% | Common |
|
|
1 | 29,1% | Common |
|
|
1 | 27,6% | Common |
|
|
1 | 27,6% | Common |
|
|
1 | 27,6% | Common |
|
|
1–3 | 26,6% | Common |
|
|
1 | 14,7% | Uncommon |
|
|
1 | 9,9% | Uncommon |
|
|
1–3 | 7,53% | Uncommon |
|
|
1 | 5,82% | Uncommon |
|
|
1–2 | 5,4% | Uncommon |
|
|
1–2 | 3% | Semi-rare |
Sounds
- Me mash!
- GRRRRR!
- Muhahaha!
- Me strong, you weak!