Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
95%
Earth
100%
Fire
110%
Energy
100%
Ice
105%
Holy
100%
Death
70%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 260–785 | Target | 100% | 2s |
| Physical | 400–573 | Area (radius 5) · Around itself | 15% | 2s |
| Melee | 200–673 | Target | 20% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +230–270 | — | 15% | 2s |
Bestiary
Class
Undead
- Difficulty
- Hard
- Occurrence
- Common
- Charm points
50
Progress
- 1 1st unlock 100 kills
- 2 2nd unlock 1.000 kills
- 3 Complete 2.500 kills
Location
Bloody Tusks, Norcferatu Fortress, Norcferatu Dungeons.
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–30 | 100% | Always |
|
|
1 | 54% | Common |
|
|
1 | 45% | Common |
|
|
1 | 42% | Common |
|
|
1 | 36% | Common |
|
|
1 | 27% | Common |
|
|
1 | 18% | Uncommon |
|
|
1 | 18% | Uncommon |
|
|
1 | 12% | Uncommon |
|
|
1 | 6% | Uncommon |
|
|
1 | 4,8% | Semi-rare |
|
|
1 | 2,1% | Semi-rare |
|
|
1 | 1,5% | Semi-rare |
|
|
1 | 1,05% | Semi-rare |
Sounds
- More ... blood!