Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
110%
Fire
100%
Energy
80%
Ice
100%
Holy
90%
Death
105%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
None
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–35 | Target | 100% | 2s |
Bestiary
Class
Humanoid
- Difficulty
- Easy
- Occurrence
- Common
- Charm points
15
Progress
- 1 1st unlock 25 kills
- 2 2nd unlock 250 kills
- 3 Complete 500 kills
Location
Ulderek's Rock, Edron Orc Cave, Ancient Temple, Ice Islands, Venore Orc Cave, Rookgaard Orc Fortress, Rookgaard main cave, Fibula Dungeon, Elvenbane, Foreigner Quarter, Zao Orc Land.
Tasks and quests
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–134 | 100% | Always |
|
|
1 | 30,5% | Common |
|
|
1 | 23,6% | Uncommon |
|
|
1 | 21,9% | Uncommon |
|
|
1 | 17,6% | Uncommon |
|
|
1 | 14,9% | Uncommon |
|
|
1 | 8,85% | Uncommon |
|
|
1 | 3% | Semi-rare |
|
|
1 | 1,77% | Semi-rare |
|
|
1 | 0,63% | Rare |
Sounds
- Grak brrretz!
- Grow truk grrrrr.
- Prek tars, dekklep zurk.