Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
100%
Fire
100%
Energy
100%
Ice
100%
Holy
100%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
None
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–500 | Target | 100% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Haste | speed +290 | for 6s | 30% | 2s |
Bestiary
Class
Humanoid
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–221 | 100% | Always |
|
|
1 | 55,2% | Common |
|
|
1 | 51,5% | Common |
|
|
1 | 46,4% | Common |
|
|
1 | 29,7% | Common |
|
|
1 | 29,7% | Common |
|
|
1 | 26,9% | Common |
|
|
1–3 | 23,2% | Uncommon |
|
|
1 | 23,2% | Uncommon |
|
|
1 | 19% | Uncommon |
|
|
1 | 16,2% | Uncommon |
|
|
1–5 | 12,1% | Uncommon |
|
|
1 | 8,82% | Uncommon |
|
|
1 | 2,55% | Semi-rare |
|
|
1–2 | 1,53% | Semi-rare |
Sounds
- You unorcish scum will die!