Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
0%
Fire
90%
Energy
110%
Ice
90%
Holy
100%
Death
100%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Earth
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–269 | Target | 100% | 2s |
| Fire | 70–180 | range 7 | 15% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Healing | +80–95 | — | 10% | 2s |
Bestiary
Class
Giant
- Difficulty
- Medium
- Occurrence
- Common
- Charm points
25
Progress
- 1 1st unlock 50 kills
- 2 2nd unlock 500 kills
- 3 Complete 1.000 kills
Location
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–130 | 100% | Always |
|
|
1 | 18,1% | Uncommon |
|
|
1–2 | 9,6% | Uncommon |
|
|
1–3 | 9,6% | Uncommon |
|
|
1 | 9,06% | Uncommon |
|
|
1–7 | 6,6% | Uncommon |
|
|
1 | 6,6% | Uncommon |
|
|
1–3 | 6,6% | Uncommon |
|
|
1–2 | 3,6% | Semi-rare |
|
|
1–2 | 3,6% | Semi-rare |
|
|
1–2 | 3,6% | Semi-rare |
|
|
1 | 3,6% | Semi-rare |
|
|
1 | 3,6% | Semi-rare |
|
|
1 | 3,6% | Semi-rare |
|
|
1 | 3,6% | Semi-rare |
Sounds
- Must! Chop! Food! Raahh!
- You tasty!
- UGGA UGGA!!