Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
25%
Fire
100%
Energy
130%
Ice
100%
Holy
110%
Death
0%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Death
Paralysis
Invisibility
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | 0–450 | Target | 100% | 2s |
| Life drain | 50–130 | Target · range 7 | 24% | 2s |
| Energy | 100–165 | range 4 | 16% | 2s |
| Death | 115–200 | Area (radius 3) · range 7 | 10% | 2s |
| Earth | 200–300 | Area (radius 4) · range 7 | 13% | 2s |
Defenses
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Haste | speed +300 | for 5s | 15% | 2s |
Summons
| Creature | Max. | Chance | Interval |
|---|---|---|---|
| Young Goanna | 1 | 10% | 2s |
Bestiary
Class
Giant
- Difficulty
- Hard
- Occurrence
- Common
- Charm points
50
Progress
- 1 1st unlock 100 kills
- 2 2nd unlock 1.000 kills
- 3 Complete 2.500 kills
Location
Kilmaresh Central Steppe, Kilmaresh Southern Steppe, Green Belt, Kilmaresh Mountains (underground).
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–3 | 100% | Always |
|
|
1 | 47,5% | Common |
|
|
1 | 37,5% | Common |
|
|
1 | 30,7% | Common |
|
|
1 | 27,3% | Common |
|
|
1 | 23,9% | Uncommon |
|
|
1 | 13,7% | Uncommon |
|
|
1 | 6,81% | Uncommon |
|
|
1 | 3,42% | Semi-rare |