Damage taken per element
Percentage of damage the creature takes from each element. Green means weakness and red means resistance.
Physical
100%
Earth
100%
Fire
60%
Energy
115%
Ice
0%
Holy
90%
Death
105%
Drown
100%
Life drain
100%
Mana drain
100%
Agony
100%
Immunities
Ice
Abilities
| Ability | Damage | Range / area | Chance | Interval |
|---|---|---|---|---|
| Melee | skill 25 / atk 50 | Target | 100% | 2s |
| Physical | 70–185 | Area (radius 3) · range 7 | 10% | 2s |
Loot
Chances already include the server's loot rate (3x).
| Item | Amount | Chance | Rarity |
|---|---|---|---|
|
|
1–20 | 100% | Always |
|
|
1–5 | 100% | Always |
|
|
1 | 100% | Always |
|
|
1 | 100% | Always |
|
|
1 | 100% | Always |
|
|
1 | 100% | Always |
|
|
1 | 100% | Always |
|
|
1 | 75,2% | Common |
|
|
1 | 37,6% | Common |
|
|
1 | 37,5% | Common |
|
|
1 | 0,6% | Rare |
Sounds
- Chikuva!
- Grrrr! Kisavuta!
- Aiiee!
- Jinuma jamjam!
- Suvituka siq chuqua!
- Kiyosa sipaju!